Legend of Zelda: now featuring... trains?

godgod
edited April 2009 in Games
Apparently, Hyrule gets some sort of Industrial Revolution. I'm really not sure what to think of this, and apparantly this has been known for two weeks or so. Am I the only one who was caught off guard by this?

Comments

  • edited April 2009
    Legend of Zelda: Soul Train is going to be awesome.
  • edited April 2009
    How very surreal. Glad they're still keeping the Wind Waker art style going though.
  • edited April 2009
    In all honesty, the trailer looks like crap to me. It seems that they brought back the dullest element of Windwaker (the sailing), but changed it just enough so it looks different. I hope they at least have the common sense to allow one to skip all the train bits.
  • edited April 2009
    But it's not even diverse like the ocean bits, since you're tied to a track! I'm not quite sure how going between regions on rails makes for a fun game experience.
  • edited April 2009
    Oh come on guys, don't rail on the game so much before you even play it! At first I thought Nintendo had gone off track with this game, but then I decided that I was all aboard for it! I'm sure the rest of you can train yourselves to like it.
  • edited April 2009
    I'm totally down with this. Since the time-lime of the games is known to occur throughout many generations its only natural that we'd get something more modern eventually. I've been looking forward to it really, I'm one of the people who last year was EXTREMELY excited for the futuristic Zelda that turned out to be a April Fools joke.
  • edited April 2009
    mario wrote: »
    But it's not even diverse like the ocean bits, since you're tied to a track! I'm not quite sure how going between regions on rails makes for a fun game experience.

    Couldn't agree more. And now that I think back a bit, the sailing problem was pretty much solved in Phantom Hourglass with the map being smaller so there was less water to boringly sail through.
  • edited April 2009
    deku12345 wrote: »
    Oh come on guys, don't rail on the game so much before you even play it! At first I thought Nintendo had gone off track with this game, but then I decided that I was all aboard for it! I'm sure the rest of you can train yourselves to like it.

    Niceeee.


    Also, I really enjoyed the sailing in Wind Waker... it made the world seem more vast and uncharted to me. Of course, I would have been pissed if they never gave you a teleportation song, but as there is one, I really liked the travel.
  • edited April 2009
    I want to second that recognition on those puns. Wow.

    I'm actually kind of disappointed to see this as the next Zelda game. I've been playing through a lot of old Zelda games lately, and just earlier today I was complaining, "Shouldn't there be a new Zelda game in the makes right about now? Nintendo's due to make another one pretty soon here."

    It might be because I've been playing through Majora's Mask lately, but... I dunno. I just liked the style of Majora's Mask and Ocarina of Time better. Twilight Princess was really fun, but I've only ever beaten it once since it was so time-consuming. Majora's Mask is time consuming, but everything starts over after that 3 day limit and so its replay value is really high, haha. Ocarina of Time isn't that long, so I can go back and replay that a whole bunch too.

    Even Windwaker I was able to play through twice, and I've slowly been going through the game a 3rd time recently. I... I dunno what I wanted. Going back to the Windwaker graphics and using trains wasn't what I had in mind though. I want a game where the characters are just as developed as they were in Majora's Mask.
  • edited April 2009
    Yah... Like, I was all WHAAA TRAINS WHAAA? I mean, I think Nintendo is just throwing darts at a board to decide what the next Zelda game will involve. Like, at this point, Nintendo could market a box of cereal filled with a big, steamy dump and still make millions.
  • edited April 2009
    Ha ha. At this point I just indiscriminately watch any and all videos you lot post.
  • edited April 2009
    It's the safest course of action, bish bash bosh!
  • edited April 2009
    Should I add that I saw those commercials first-hand back when they aired? Should I admit to having once desired "Nintendo cereal" because of them?
    My parents never did get me any to my memory though. Probably for the best.
  • edited April 2009
    I'm going to pretty much assume that the contents of the Nintendo Cereal System are synonymous with the aforementioned "big steamy dump."
  • godgod
    edited April 2009
    I dunno, that key looked strangely appetizing.
  • edited April 2009
    I ate the Nintendo cereal. It was surprisingly similar to lucky charms.

    Why the hell did the kids have TVs on their heads WHILE THEY WERE IN THE TV?! Is this some sort of crazy object inside itself thing.
  • edited April 2009
    Ok, that's the death of my Zelda fandom. I thought it was a joke. I still HOPE it is a joke.

    My problems with this game:

    -It's for DS. I want a WII zelda game.
    -Same graphics/similar monsters as Phantom Hourglass, which wasn't that great.
    -The train. Seriously?

    Just...that whole video made me rage harder and harder the longer I watched.

    I was afraid Miyamoto would mess up somehow with Zelda soon...

    I'd expect something this bad out of sonic maybe, but Zelda always stayed true to its roots.

    I'm gona go cry now, brb.
  • edited April 2009
    I enjoyed everything about Phantom Hourglass, except having to do that main temple multiple times. All the boss fights were top notch.

    As for handheld Zeldas, Minish Cap and the game boy ones are my favorites though.
  • edited April 2009
    $10 says that you're going to go back on that when it gets a 9.0 from IGN.