Hotel Dusk: Room 215

2»

Comments

  • edited February 2007
    Except that, unlike Phoenix Wright, it's actually a good novel rather than yet another rehash of the same old anime clichés that were never any good to begin with and have only gotten worse with time.
  • edited February 2007
    Except that, unlike Phoenix Wright, it's actually a good novel rather than yet another rehash of the same old anime clichés that were never any good to begin with and have only gotten worse with time.

    Well said, my good man.

    I played through the game twice, and got two different endings... Kind of. It's weird. But there are rumors of other endings floating around on GameFAQs, but these are the same idiots who think you have to touch two places on the DS touch screen at once to solve multiple puzzles, so I'd take any other rumored endings with a pillar of salt.
  • edited February 2007
    Um, I had to touch 2 places on the DS screen to solve one of the puzzles. And I like Phoenix Wright for the comedy more than the noir-ness of it. What I don't understand is why Kyle felt the need to work on finding out some of the secrets he did.
  • edited February 2007
    Because the guy doesn't let stuff go, and he had this hunch that everything was

    connected to Bradley, and it was.

    Also,

    I never did figure out what the stickers with the numbers on them were for, but I got a save after I finished the game, maybe it comes into play in a replay, or maybe I just missed something.
  • edited February 2007
    The stickers added up to a number, that you'd punch into the vending machine, provided you got coins from Dunning (by showing him your cash)
  • edited February 2007
    Takeru wrote: »
    Um, I had to touch 2 places on the DS screen to solve one of the puzzles.

    Yeah, they did that by making the "invisable switch" exactly in between the two visable ones, so that when you touched the two points, you were actually touching the middle. I'd like to go back and try touching it in the middle to solve the puzzle. That'd be interesting. Speaking of going back, I'm creating a Twilight Princess file in which I'm going to save in the Hiden Village. I want to be able to kick 20 goblins' asses any time I want.
  • jcjc
    edited February 2007
    Except that, unlike Phoenix Wright, it's actually a good novel rather than yet another rehash of the same old anime clichés that were never any good to begin with and have only gotten worse with time.

    Damn it, now I can't defend Phoenix Wright because I'll come out sounding like a person who likes anime.
  • edited February 2007
    Takeru wrote: »
    Um, I had to touch 2 places on the DS screen to solve one of the puzzles.

    Yeah, but techincally it's still not recognizing that you touched it twice. But these people were claiming you need to touch the screen twice at once for more than just the switchboard.
  • edited February 2007
    Wired weighs in on it, gushing over it but lamenting the speed of reading.