MASSIVE PSP COMEBACK

jcjc
edited February 2007 in Games
I am 100% converted. It already had Gitaroo Man, Parappa, and Every Extend Extra, but tonight the fucking PSP finally won my heart. Now I have to figure out how to get one.

No amount of Nintendo fanboyism is going to dull the amazingness of a 2.5D remake of Rondo of Blood with the original version AND Symphony of the Night included. Ayami Kojima is doing new art for the remake. This is the game of the year, for whatever year it comes out in.
http://www.1up.com/do/previewPage?cId=3156904
http://www.gamevideos.com/video/id/8896

The 3D doesn't actually look that awesome, but WHO CARES.
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Comments

  • edited February 2007
    Every Extend Extra is freaking awesome. I got that and Lumines 2 for Christmas.

    The best game for PSP is DJ Max. It's Korean, but you don't need to know Korean, the menus are all English.

    Import it, especially if you like music games.

    I've been waiting for someone else to show interest in PSPs.

    That remake looks awesome, I will have to ge it.
  • jcjc
    edited February 2007
    Good call on DJ Max Portable. The only way you wouldn't have gotten an all-caps dismissal from me for saying something was better than Castlevania was by naming one of the music games. I can totally accept that.
  • edited February 2007
    I'd get a PSP just for Lemmings (with a level editor!), if I had the money. And didn't have a DS.
  • edited February 2007
    I'd buy a PSP if it wasn't such a piece of crap.
  • edited February 2007
    mario wrote: »
    I'd get a PSP just for Lemmings (with a level editor!), if I had the money. And didn't have a DS.

    I'd already have that game if I hadn't missplaced my PSP. :(
  • jcjc
    edited February 2007
    it is kind of a piece of crap with the bricking and the dpad and battery life and stuff but holy crap RONDO OF BLOOD

    Hmm, maybe I'll just buy a Turbo Duo.. but the game would still be like $200 on top of that. The PSP is the way cheaper option here.
  • edited February 2007
    I've never heard of PSPs bricking. Sounds more like something that would happen from all those people trying to make the device run homebrew and the newest games at the same time than an actual problem with the firmware updates.
  • edited February 2007
    I've heard of a few isolated events of a PSP bricking during a firmware update, but that's been the result of a power cord problem or something.

    I almost bricked mine trying to downgrade to 1.50. It wouldn't turn on for several minutes, I was freaking scared. Then I finally got it to turn back on without the downgrade, and I decided homebrew wasn't that important.
  • edited February 2007
    Yeah, but that's not Sony's fault (unless in the instance of the power cord, it was a defect and not the power going out and/or someone yanking it out). So it's really nothing to hold against them. Let's just leave it at that, because I feel like I'm talking about Windows again, except now it's Sony.

    Hey! How about that upcoming Ratchet and Clank game? That looks like all kinds of fun. Ratchet and Clank usually is.
  • jcjc
    edited February 2007
    are they fighting dracula with whips
  • edited February 2007
    I've never actually heard of Rondo of Blood, though I've played the Symphony of the Night-esque Castlevanias extensively. Does it follow the format of the early Castlevanias or the most recent ones?
  • jcjc
    edited February 2007
    It follows the level-based structure of earlier Castlevanias. Remember the first part of SOTN, with Richter Belmont and Maria Renard? ("Die, monster, you don't belong in this world!") What am I talking about, of course you do! That is based on the end of Rondo of Blood.

    It was only released on the PC Engine Super CD Rom in Japan.
  • edited February 2007
    Was anything added to PaRappa for the PSP? It seemed to look like a remake of the original PSX title to me. I'm assuming a new song or two, but hoping a new song or twelve.
  • jcjc
    edited February 2007
    It apparently has 5 new downloadable levels.

    And calling it a "remake" is charitable.

    It's still better than any game released to date on the PSP.
  • edited February 2007
    !!!!!!!!! wrote: »
    It follows the level-based structure of earlier Castlevanias. Remember the first part of SOTN, with Richter Belmont and Maria Renard? ("Die, monster, you don't belong in this world!") What am I talking about, of course you do! That is based on the end of Rondo of Blood.

    It was only released on the PC Engine Super CD Rom in Japan.
    There was also an SNES port, but it sucked.
  • edited February 2007
    Aww, it's a straight up port with micropayment add-ons? I give that three "Lame!"s.
  • jcjc
    edited February 2007
    http://www.ncsx.com/2006/120406/parappa_the_rapper.htm


    dammit japanese preorders for parappa came with a sticker

    a stiiiiiiickeeeeerrrr
  • jcjc
    edited February 2007
    Oh, and I don't think they're microtransactions, but neither are they actual levels-- just song remixes that don't affect the gameplay. That kinda sounds cool!
  • edited February 2007
    !!!!!!!!! wrote: »
    are they fighting dracula with whips

    That's like trying to discredit the game you're talking about because they're not blasting goofy robots with a massive arsenal of weapons.
  • jcjc
    edited February 2007
    Only much more successful, yes.
  • edited February 2007
    ... What? My point is that they're not the same type of game, so there's no point in comparing the two.
  • edited February 2007
    I think we can all agree that whip-combat with Dracula is the pinacle of human entertainment. If one thing has it and another does not, the one that is wanting shall want for success.
  • edited February 2007
    Nah. Blowing shit up is more fun in my book. At least before they made you level up your guns a ridiculous amount of times.

    Oh yeah. And Ratched: Deadlocked has references to snickerdoodles, which are 100's of times more awesome than whip-combat with Dracula.
  • jcjc
    edited February 2007
    First, I'm not being serious, just being Castlevania-centric in my Castlevania excitement thread. I can accept the fact that some people enjoy Ratchet and Clank, even more than they enjoy good games.

    Second, MANKIND ILL NEEDS A SAVIOR SUCH AS YOU.
  • edited February 2007
    "Good" is a matter of personal opinion. So yeah, I like Ratchet and Clank (a great game) better than a good game. :p
  • edited February 2007
    Hahah, you're cracking me up, !!!!!!!!!.

    Speaking of Castlevania rocking hardcore, have you played Portrait of Ruin yet?
  • jcjc
    edited February 2007
    You know, maybe I should play more Ratchet and Clank before I dismiss it totally. I know it's a 3D run&gun, but how platformer-like is it? I really can't stand most 3D platformers.

    Again, though, not being serious, Castlevania thread, your words are as empty as your soul, etc.

    illithid235: I have finished PoR pretty definitively. At first, it seemed a little off, but I got into it and enjoyed it a lot. The gameplay was fantastic (especially in the extra modes) but I hated the characters and the lazy level design. The gameplay was all that mattered, though.
  • edited February 2007
    Is it wrong for me to still love Castlevania Adventure? 'Cause I do.
  • edited February 2007
    Ohhh lazy level design. You mean recycling the painting worlds at the end of the game. Yes, I agree with you totally on that one, though I kinda liked the characters with their youthful inexperience and humorousness. Definitely a change from Soma and Alucard-type protagonists anyway. But yeah, I enjoyed it a lot. They did a great job with the dual character thing.

    And I ask you, !!!!!!!!!, what profit is it to a man that she should gain the world and lose his own soul?
  • edited February 2007
    !!!!!!!!! wrote: »
    You know, maybe I should play more Ratchet and Clank before I dismiss it totally. I know it's a 3D run&gun, but how platformer-like is it? I really can't stand most 3D platformers.

    That depends on which game you play. The first one has quite a lot of platforming and shooting elements, but as you move into the later games, they seem to focus more on shooting and less on any kind of platforming. I'd still recommend the first title over the other three console titles (still haven't played the PSP version yet, so I can't really say), though.