Wait, if the room is dark, then the contents of it are effectively invisible (as in not visible), so you should be able to see fine thanks to the Duck of See Invisible. >Look around.
> Unequip Duck. You don't need it right now.
You put the Duck of See Invisible in one of your inventory boxen. Trust me.
> Use Zombie glow power
Please note that Zombieglow(c) consumes one pixel(s) worth of Pert per turn. You see that this room is filled with weird puzzle shit, you consider just leaving now. There are three boxes containing forty triangular prisms, cubes and spheres respectively. Some basic algebra is scribbled on the wall. There is also a locked door flanked by two receptacles with shaped openings. The scribblings read:
Put twenty tringles, cubes, and spheres in their repective holes on each side of the door. But screw that wall, you already passed Algebra II, you don't need that anymore.
> Erase the algebraic equation and replace it with a drawing of William Howard Taft in a slighty-too-small Stormtrooper costume.
You lack the necessary Dry Eraser and Pencil, and besides it is unlikely
you'd pass the necessary historical knowledge check due to your Zombie Stupidity.
> Bollocks to this weird puzzle shit, just tear the door down with ZOMBIE STRENGTH.
Your Pert is depleted somewhat. You enter Snowball's hideout, his corpse lay on the floor. You figure that bastard trader got what he deserved.
> Empty the cash register
You mash the Ts until the register opens. You put the 100USD you find in your inventory boxen.
> Wear Snowball's skull as a hat.
As you are placing it on your head you take a smite to the face. Huh? Brains is that you?
> Erase the algebraic equation and replace it with a drawing of William Howard Taft in a slighty-too-small Stormtrooper costume.
That's the worst idea you've read so far!... And yet the wall beckons.
((I don't get it: we have to stay away from MSPA commands, but you can still use their jokes?))
Comments
You put the Duck of See Invisible in one of your inventory boxen. Trust me.
> Use Zombie glow power
Please note that Zombieglow(c) consumes one pixel(s) worth of Pert per turn. You see that this room is filled with weird puzzle shit, you consider just leaving now. There are three boxes containing forty triangular prisms, cubes and spheres respectively. Some basic algebra is scribbled on the wall. There is also a locked door flanked by two receptacles with shaped openings. The scribblings read:
You lack the necessary Dry Eraser and Pencil, and besides it is unlikely
you'd pass the necessary historical knowledge check due to your Zombie Stupidity.
> Bollocks to this weird puzzle shit, just tear the door down with ZOMBIE STRENGTH.
Your Pert is depleted somewhat. You enter Snowball's hideout, his corpse lay on the floor. You figure that bastard trader got what he deserved.
> Search Snowball's corpse for keys/potions/gigantic swords/misc items.
You mash the Ts until the register opens. You put the 100USD you find in your inventory boxen.
> Wear Snowball's skull as a hat.
As you are placing it on your head you take a smite to the face. Huh? Brains is that you?
((I don't get it: we have to stay away from MSPA commands, but you can still use their jokes?))
Edit: Here's someone who took the opposite route!]|