Maybe. I'm not about to start to buy the game again to see if it works, but this site acknowledges that the Bit-Blot site is down. The link leads to a page that looks exactly like the screen I bought it from, and it's Plimus' secure site, so it should work just fine. I think?
I don't know. I'm a little leery, but I think it would be okay. It is Plimus' site, after all.
Well, I guess the actual site's kinda back up.. seems they've redirected the purchase pages through Derek's site. But I'm still happy I was able to find something first. =D
I'll get the full game once Ambrosia releases the Mac port. Someday. But what the hell, I'll download the demo and Boot Camp it around a little to whet my appetite.
It looks like some people are buying the game, should there be an Aquaria game discussion (i.e. spoilers maybe) thread?
I'm going to not bother right now, and ask if one is supposed to get anything after defeating the fallen god. Other than the home treasure, which appears to do nothing at all. No new song? Is the cutscene just storyline? I ask because I am stuck, and I'm wondering if I should keep trying new things, or if I've missed something important already.
Oh yes, I'm quite far past the first boss. In regards to the part where it crashed, it may have just been my computer overheating. My laptop doesn't get much air flow over its processor. Also, I wasn't even supposed to be at the place where it was crashing, yet.
The demo almost works in Wine. The only problem is that you can't see the mouse cursor during the game itself (although you can see it on the title screen menu.) Unfortunately, with a game as mouse-driven as this one that's a pretty big problem.
Status report, everyone! I've just finished my first runthrough, though I didn't get the good ending, I'll have to go back and get that eventually.
I have to say, I'm extremely impressed. It amazes me that this game was made by two guys.
There are some flaws, but they're minor. I think it's evident that Alec and Derek love games and drew on their histories as gamers in making this game unique.
If you pay attention to the credits, you'll note there were more than two people involved! I got the "good" ending, but was kind of angry at myself when the game told me I unlocked it. "Different Ending Unlocked" it flashed on the screen before I even beat it once. I still haven't gotten all the treasures or recipes though, so, yeah.
This post was meant to illustrate how frustrated I am that I have to play it through once again to see the "normal" ending. Not that I'd mind playing it again, in fact, I look forward to it. Just the fact that I have to play it again and IGNORE every nook and cranny is what's getting me. Also for the record I just finished it earlier today, so I'm not gloating or anything. This post was nothing but good intentions!
I think my biggest gripe was that the game was not as difficult as it could have been; by that I mean battles were not too hard. I think this could have been changed by limiting the amount of food items you could eat per minute, or making the enemy fire less avoidable. At times during the game I was reminded of Ikaruga, with the sheer number of projectiles that could be launched at you at any given time, but still most of these were avoidable by swimming in a figure-eight or circle while right clicking like a madman. Maybe I should have turned off the auto-target? I found the ability to ride sea-horses pointless since the first time going through an area I'd rather slowly explore than quickly rush through it, subsequent passes through an area were faster on an ancient turtle's back than on a sea horse's, and when on the mount itself you're vulnerable to attack without having a method of defending yourself.
The food system was great. I like how some things healed you, some things buffed you, some were harmful, and some were just fun. (Rainbow soup, "not another sea loaf", etc.) The inclusion of an Aquarian language is another point I like that added some flavor to the game. The art was beautiful. The controls were simple and uncluttered. The music was pleasant and mood-setting, but not distracting. The voice acting for Naija was nicely done, but I have to wonder if the English accent was real. If so, then fine, but if not then I'll have to be a bit confused. The voice acting for the final boss was a bit cliché, but not unbearable. I liked the various treasures you could find around Aquaria to add to your home cave. I also liked the different costumes you could change into during your normal form, with some being purely cosmetic and others aiding you in some way; the only thing about Naija's outfits I did not like was the peek-a-boo-tummy-style outfit Derek Yu seems to have a hard on for. The song powers were varied, and one thing I especially liked was that learning new ones rarely deprecated the older ones. The map was huge; of course I would have loved it to be bigger, but then I can't think of any size map that would have satisfied my hunger for exploration. Exploration was definitely the best part of this game.
Naija's voice actress is actually British, but her natural accent is a bit different from Naija's. She did a podcast-interview with one of the developers that was part of the "Seven Days of Aquaria" bit on the blog.
I think I agree with everything you said here pretty much... there were some little things that I absolutely loved. I loved Naija's giggles and gasps when she saw different things in the world. I love how they captured a sense of the loneliness of Aquaria throughout the game.
Oh oh! One other thing I like was how unlinear it was. Mithalas or The Kelp Forest? Go wherever you want! Also, with some patience and generous use of The Verse, one could travel through The Abyss right from the start of the game.
The same thing I mean when I say I like toast with a generous use of butter. That's not to say I like to have sexual intercourse with slightly-above-room-temperature butter, but rather that I like to eat toast with a lot of butter. If you wail on any note of the verse, all the mobile, non-hostile bioluminescent critters just swarm around you.
P.S. For the record, I'm not saying that I do NOT like to have sexual intercourse with slightly-above-room-temperature butter either.
Oh. I wasn't aware that they did that. You wouldn't be able to do much though... until you got Li. I wonder if you could get to the final boss without ever getting Sun Form? I'm trying to think of an instance outside of that battle that you NEED Sun Form...
/SPOILERS
Perhaps this thread should have a spoilers label put on it?
Comments
Maybe. I'm not about to start to buy the game again to see if it works, but this site acknowledges that the Bit-Blot site is down. The link leads to a page that looks exactly like the screen I bought it from, and it's Plimus' secure site, so it should work just fine. I think?
I don't know. I'm a little leery, but I think it would be okay. It is Plimus' site, after all.
In other words: You. Are. Rad.
Enjoy, mittens. It's absolutely beautiful.
I'm going to not bother right now, and ask if one is supposed to get anything after defeating the fallen god. Other than the home treasure, which appears to do nothing at all. No new song? Is the cutscene just storyline? I ask because I am stuck, and I'm wondering if I should keep trying new things, or if I've missed something important already.
I have to say, I'm extremely impressed. It amazes me that this game was made by two guys.
There are some flaws, but they're minor. I think it's evident that Alec and Derek love games and drew on their histories as gamers in making this game unique.
This post was meant to illustrate how frustrated I am that I have to play it through once again to see the "normal" ending. Not that I'd mind playing it again, in fact, I look forward to it. Just the fact that I have to play it again and IGNORE every nook and cranny is what's getting me. Also for the record I just finished it earlier today, so I'm not gloating or anything. This post was nothing but good intentions!
Although apparently the Windows version plays quite well in Wine, I'm still holding off until they either release or cancel the Linux port.
The food system was great. I like how some things healed you, some things buffed you, some were harmful, and some were just fun. (Rainbow soup, "not another sea loaf", etc.) The inclusion of an Aquarian language is another point I like that added some flavor to the game. The art was beautiful. The controls were simple and uncluttered. The music was pleasant and mood-setting, but not distracting. The voice acting for Naija was nicely done, but I have to wonder if the English accent was real. If so, then fine, but if not then I'll have to be a bit confused. The voice acting for the final boss was a bit cliché, but not unbearable. I liked the various treasures you could find around Aquaria to add to your home cave. I also liked the different costumes you could change into during your normal form, with some being purely cosmetic and others aiding you in some way; the only thing about Naija's outfits I did not like was the peek-a-boo-tummy-style outfit Derek Yu seems to have a hard on for. The song powers were varied, and one thing I especially liked was that learning new ones rarely deprecated the older ones. The map was huge; of course I would have loved it to be bigger, but then I can't think of any size map that would have satisfied my hunger for exploration. Exploration was definitely the best part of this game.
I think I agree with everything you said here pretty much... there were some little things that I absolutely loved. I loved Naija's giggles and gasps when she saw different things in the world. I love how they captured a sense of the loneliness of Aquaria throughout the game.
And John, you don't have to go back to see another ending, the bad ending is just the good ending minus a sizable chunk.
EDIT: Not that I did, I'm just saying is all.
P.S. For the record, I'm not saying that I do NOT like to have sexual intercourse with slightly-above-room-temperature butter either.
Oh. I wasn't aware that they did that. You wouldn't be able to do much though... until you got Li. I wonder if you could get to the final boss without ever getting Sun Form? I'm trying to think of an instance outside of that battle that you NEED Sun Form...
/SPOILERS
Perhaps this thread should have a spoilers label put on it?