Guitar Hero 3

135

Comments

  • edited November 2007
    Rock Band impressions:

    Guitar is pretty easy, I only failed the final song twice, but then again, I'm pretty good (currently ranked 140 worldwide). The songs themselves are really fun to play though, especially since they added the 5 frets at the bottom for soloing, which I still haven't mastered/used all that much.

    Drums are wicked awesome, but loud, so I can't play them at night...or during the day...anyway, if you played the demo at Best Buy and thought it was easy, the kick pedal throws a lot more difficulty in. I've only played on medium, and I'm only around the 3rd tier, so the songs are kind of repetitive, but I imagine most drum parts in any song are.

    Singing is cool, if you like singing, they picked some pretty good songs. Especially "(Don't Fear) The Reaper" in which you get to give Rock Band MORE COWBELL. You actually get to tap the mic to play the cowbell in beat. For added effect, pick up one of the drumsticks and hit the mic with that. Oh, and feel free to explore the space, 'cause I'm telling you, you're gonna want that cowbell.
  • edited November 2007
    Man, I'm behind, I only just got Guitar Hero III today.

    So, I still don't really get the hammer-ons and pull-offs. I can do it sometime.

    Is it that you can only do them on the glowing notes?
  • edited November 2007
    If you mean completely white, those are star power notes, not hammer ons.

    There's a little ring inside each note, if the ring is black, it's not a hammer on, if it's white, it's a hammer on. They don't have much at the lower difficulties though.
  • edited November 2007
    Takeru wrote: »
    There's a little ring inside each note, if the ring is black, it's not a hammer on, if it's white, it's a hammer on. They don't have much at the lower difficulties though.

    Wait, really? I always just did them by feel...
  • edited November 2007
    Star power notes are obvious, they're star shaped.

    The white rings, they're glowing, I think.
  • edited November 2007
    Then yeah, those are hammer-ons.
  • edited November 2007
    Did them by feel? How does one do it by feel?
  • edited November 2007
    By not looking for the white rings, and instead just doing hammer ons on notes that seem close enough together to work.
  • edited November 2007
    That doesn't work all the time though... sometimes notes are really close together but they're still independent, like on "Take this Life"

    I guess as a rough estimation, it works though.
  • edited November 2007
    That doesn't work all the time though... sometimes notes are really close together but they're still independent, like on "Take this Life"
    That's because Neversoft sucks at making note charts.
  • edited November 2007
    Note: This is speculation. I am not a guitarist, so I may be wrong.

    Now that I've gotten that out of the way, I disagree. Hammer-ons are present when the guitarist did hammer-ons, and they're absent when the guitarist doesn't do hammer-ons. These two ways of playing fast notes make different sounds. With hammer-ons, the notes flow together. Without, they're staccato. So the beginning of "Take this Life" is YBYBYBYBYBYBYBYBYBYB etc., and the guitarist meant to make each note sound distinct. So hammer-ons were not used.

    Again, correct me if I'm wrong.
  • edited November 2007
    That's one of the many songs that I don't play on GH3, due to both the song, and chart being awful. I can guarantee you that Harmonix would've made those note hammer-ons, and that Neversoft only made them regular notes to try and make the song harder (see also: 3 note chords on single string notes, playing parts for instruments that are not guitars.)
  • edited November 2007
    Well you're right about the second two objections, for sure. How's Rock Band in that regard?

    Also, how are the drums? My dad said he saw a demonstration today, and you could hardly hear the game over the guy hitting the drum pads.
  • edited November 2007
    Rock Band does very well as far as note charts go.

    Also, put some rubber tips (or tape some soft foam onto the tip like I did) on the drum sticks, and that should dampen the sound they make by a lot.
  • edited November 2007
    Plus the demo stations in the store are usually pretty quiet, and with all the other ambient noise its pretty tough to hear.

    I've been to a few Best Buys and each one has had the yellow drum pad broken. Is this a persistent problem or do people just really not like that pad?
  • edited November 2007
    The equipment used for the demos are pre-production models, not the final product. Combine that with the fact that people treat demo stations like shit (ever noticed how controllers at Wal-Mart never seem to have working analog sticks?) and you'd probably be lucky to find a demo station that actually had fully functional controllers.
  • edited November 2007
    Hey Tak, the guy at Best Buy today said that you actually have to sing the right words in addition to the right pitch. True?
  • edited November 2007
    From what I've read, you have to sing somewhere in the general ballpark of the word, but it can't guarantee that you sing the exact word. You can't just hum or anything.
  • edited November 2007
    It can detect syllables, but not actual lyrics, so you can't just hum. Besides, what fun is it to just hum anyway?
  • edited November 2007
    Well, it's not that I would hum. I'm just trying to see how it compares with Karaoke Revolution. In that game you could sing "la la la" at the right pitch and get it just right. I didn't know if they had improved voice recognition technology or if it was exactly the same thing.
  • edited November 2007
    For those of you who were wondering, yes, it will blend!
  • edited November 2007
    Hopefully it'll work better now.
  • edited January 2008
    I know this is a bit late, but...

    I BEAT RAINING BLOOD ON EXPERT!!!

    My fingers are all tingly and excited. It's been my barrier to the Battle with Lou for more than a month, and I haven't really been doing too much with it... and today after work, I picked up Guitar Hero, warmed up with some favorite songs, and played Raining Blood again and again for about an hour.

    By the end, I was finally able to get through Mosh 1 without using Star Power and used it to get through the very end (which I have trouble with for some reason. Maybe my fingers are just too fried).

    So hooray! Now I have to beat Lou. And yes, that does suck, but at least I like the song.
  • edited January 2008
    Way to suck.
  • edited February 2008
    Now you can work on beating the non-battle version of The Devil Went Down to Georgia.
  • edited February 2008
    Takeru wrote: »
    Now you can work on beating the non-battle version of The Devil Went Down to Georgia.

    Assuming he doesn't have the Wii/Ps2 version of the game.....*grumble*
  • edited February 2008
    Which I do, so I'll have to settle for working on the actual battle.

    It really does piss me off that you can't practice that beast.
  • edited February 2008
    I'm on the bandwagon, I bought it for Wii. It took me long enough, but I was busy with Elder Scrolls and Hellgate. Well, I still am busy with those two. I'll find time somehow.
  • edited February 2008
    Guitar Hero is so out. It's all about Rock Band now. Jeez, don't you know anything?
  • edited February 2008
    Serephel wrote: »
    I'm on the bandwagon, I bought it for Wii. It took me long enough, but I was busy with Elder Scrolls and Hellgate. Well, I still am busy with those two. I'll find time somehow.
    You should have waited until they put out the new version of the game, right now it outputs in Mono sound.