The Legend of Zelda Series Thread (Twilight Princess SPOILER ALERT)

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  • edited November 2006
    Like when you got Ocarina Of Time for the gamecube! You vaguely remember how to complete puzzles and how to find items, but not enough, so you gotta experiment, in some ways, more fun that playing them in the first place.
  • edited November 2006
    If this is real, thank the video game Gods!

    rev_zelda_skin.jpg


    EDIT: They should make one to look like an NES! That'd be awesome.
  • edited November 2006
    link. details.
  • edited November 2006
    Looks Photoshopped to me, seeing as how I've seen that picture before without the Link decor. But I suppose one can always dream.
  • edited November 2006
    I agree with mario. That's one of the same screenshots we've seen all along with the white Wii. I do like the touch of the green disc slot, though.
    Behemoth wrote: »
    I never got an expantion pack for my N64, so I still haven't played it. I do own it, just never played it.

    Well, you can probably get one cheap on ebay or amazon, or wait for it to come out on Wii's Virtual Console. Or, if you're feeling incredibly stupid, Nintendo still has them for sale online for only $29.95. :p
  • edited November 2006
    Or you could find a copy of Zelda Collector's Edition and play Majora's Mask on the 'Cube. Works great for me, especially since my brother has the N64.
  • edited November 2006
    I'd rather recommend the jumper pack since it's cheaper than the Collector's Edition disc (at least on Amazon.com) and you can avoid all the "musical problems" the game warns you about.
  • edited November 2006
    If anyone cares, I just beat the first dungeon in the second quest in Zelda I. I found the blue ring and an extra heart container to help...man, the second quest is harder!!
  • jcjc
    edited November 2006
    This is your first time, right? I wish I could experience Zelda for the first time (again)!
  • edited November 2006
    Yeah. I hadn't played for years (maybe a decade), then I bought it for the Advance and played it again. I rememberd everything. I'll never be able to forget it and play it like new again.
  • edited November 2006
    !!!!!!!!! wrote: »
    This is your first time, right? I wish I could experience Zelda for the first time (again)!

    Yep, first time. It's really helping me get through the wait until Twilight Princess @_@.
  • edited November 2006
    How many of you have actually finished Zelda II? I've tried but I get annoyed with dying and losing all of my EXP right before I was going to level up.
  • edited November 2006
    I have, I was thanked a million, then I pressed start, and replayed.
  • edited November 2006
    I've never gotten past the first dungeon, mainly because I was playing on emulation, and it's just not the same staring at a monitor from a desk chair.

    When it's on virtual console, I swear to god I'll complete it!
  • edited November 2006
    I recently found a site doing a 6 part retrospective look at the Zelda series. This list has parts 1 - 4 and 5 was recently released.
  • edited November 2006
    I enjoyed playing Ocarina. I vaguely remember trying to figure out Legend of Zelda, but I wasn't very good at playing that one. I haven't played Zelda 2 or Majora's mask....or even Wind Waker...so I have alot of catching up to do. :o

    Recently, I came across an article (perhaps someone mentioned this before) that explains Link will be right handed in the Wii version of Twilight Princess and left handed in the gamecube version.
    According to Wikipedia: Twilight Princess:
    In the Wii version of Twilight Princess, Link, always classically left-handed, will be right-handed. Miyamoto stated that the entire game had been flipped horizontally. He noticed that players preferred using their right hands for the free-hand sword, but by that point, all the maps, bosses and models had already been designed with a left-handed stance in mind. The "simplest" solution was to invert the entire game. There will be no mode for left-handed people, with Link being traditionally left-handed, yet hands-on reports state that left-handed players will not have any problems with using a left-hand setup with a right-hand Link. Interestingly, in the GameCube version Link will remain left-handed because it was not inverted along with the Wii version. Consequently, the maps and player guides for the two versions will be mirror versions of each other.

    Making Link right handed makes it seem...not in character and since the Wii controller is a brand new device, right handed gamers wouldn't have an extra difficult time figuring out how to control a left handed Link. That's how I feel.

    I thought this might be just a rumor or something since I haven't really heard much about this. However, there is a short article on IGN which explains it as well.

    Do you think this is true?
  • edited November 2006
    Possibly. I also want to point out-no spoilers for Twilight Princess when it comes out, that means stuff that everyone dosen't already know.
  • jcjc
    edited November 2006
    It's true! The entire game is backwards. It might be kind of neat to play it once on the Wii and then once on the Cube.
  • edited November 2006
    I was bored! Check out what I made!

    zeldacx1.gif
  • edited November 2006
    Why is the Link's Awakening Link facing to the side?
  • edited November 2006
    Dude, the entire Wii game is flipped backwards?! WTF!!

    Also, that isn't Link's Awakening Link. It's colored in too much to be from Link's Awakening. It's not from the two Oracle games, either.
  • edited November 2006
    BS Zelda? Maybe it was the Link's Awakening DX. Either way, it's still sideways.
  • edited November 2006
    No, not from any Link's Awakening. I'm actually playing it right now while I wait for DHL to get here with my Wii.

    What the hell is BS Zelda?
  • jcjc
    edited November 2006
    1) It's not from BS Zelda. BS Zelda used sort of generic modern-looking characters (like some kid in a baseball hat, that sort of thing.)

    2) BS Zelda was an enhanced SNES remake of the Legend of Zelda available for download in Japan through Nintendo's Satellaview service.
  • edited November 2006
    Nintendo had a Japan-only online thing for the Super Famicom back in the day, sort of a Nintendo equivalent to the Sega Channel. I think BS Zelda was made of that, basically a port of the original NES game with enhanced graphics. You don't play as Link, though. You play as some guy in a baseball cap.

    The sprite isn't from Zelda DX. The DX (and Oracles) sprites were just black-and-white sprites tinted a certain colour (green in Link's case.) This one looks like a fan edit.
  • edited November 2006
    !!!!!!!!! wrote: »
    2) BS Zelda was an enhanced SNES remake of the Legend of Zelda available for download in Japan through Nintendo's Satellaview service.

    Ah, thank you. :) (not reading anything on Wikipedia, of course, but thank you for telling me what BS Zelda is)

    But yeah, as I said, I am playing Link's Awakening DX and I can assure you that the sprite seen in the animation does not have the same colors as the sprite in-game.
  • edited November 2006
    I didn't realize it was a fan remake....just goes to show how I haven't played the game. Shouls have seen it by the bright colors.
  • jcjc
    edited November 2006
    If you're talking about BS Zelda, no, it was official. Just weird.
  • godgod
    edited November 2006
    I beleive he ment the sideways Link.
  • edited November 2006
    Okay, if you ready any reviews where the author claims that the Wii Remote is inaccurate for Twilight Princess because Link didn't swing his sword in the same way that they swung the remote, feel free to disregard that review. You only shake the remote to swing. Link isn't supposed to mimic your swings. I can't believe how many reviews bitch about this without realizing this simple fact. It's not like the game doesn't tell you enough times to shake the remote for your sword swings.