So...who has their Wii?

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Comments

  • edited January 2007
    mario wrote: »
    can I get a "Super Smash Bros."? And also an "amen"?

    I'll trade you some Super Smash Brothers for Star Fox 64. And I'll trade an "amen" for a "Do a barrel roll!"
  • edited January 2007
    Congratulations, god!!!!!!! I heartily approve of you Wiiing it up for the rest of the day. Good job on beating the system. Was there anyone else waiting outside with you?
  • godgod
    edited January 2007
    There was about six people, a few more showed up when we got inside.

    I've discovered playing tennis for an hour and a half makes your shoulder sore.
  • edited January 2007
    Ohhhhh yeah. The Wii has the potential to exercise muscles we gamers never knew existed. After playing Rayman for a day my arms were just really really sore. But it's a great feeling.
  • edited January 2007
    I don't mean to be off topic, but how did they do that "Mii Parade", is there a virtual chat room type of deal on the Wii?
  • edited January 2007
    mjc0961 wrote: »
    I'll trade you some Super Smash Brothers for Star Fox 64. And I'll trade an "amen" for a "Do a barrel roll!"

    I'll trade you some Star Fox 64 for Ocarina of Time. And I'll trade a "Do a barrel roll" for a "Hey! Listen!".
  • edited January 2007
    About this whole Wii opera broswer thing, the DS also has one. It's just not in North America yet.
  • edited January 2007
    Agentcel wrote: »
    I'll trade you some Star Fox 64 for Ocarina of Time. And I'll trade a "Do a barrel roll" for a "Hey! Listen!".

    In a world where you somehow had Star Fox 64 for VC that you could trade for OoT that I somehow had and could also trade, I would. :)
  • edited January 2007
    And it costs money to obtain. The Wii one will too, eventually, but when the non-beta version comes out, it'll be free for a short time.

    I've very much enjoyed watching Homestar Runner on the TV. I had intended to play some fl0w, but the Wii Flash support isn't quite at 100% yet, and that game doesn't work for crap with Internet Channel.
  • edited January 2007
    Using the browser on the PSP wasn't exactly fun (they couldn't be assed to program an actual keyboard for the screen, so you had to type everything cell-phone style), and I can't imagine it's any better on the DS. The smaller screen would easily offset the better keyboard, and I think I'd go berserk if they did that "let's consider the space between the top screen and bottom screen as part of one large screen that you can't see" crap that they seem to enjoy doing. It might be easier to program (I'd think it'd have to be for them to use such a system), but it makes two-screen platformers like Yoshi's Island DS a bitch at certain times. Forget trying to read a webpage like that.
  • edited January 2007
    Oh man, Mario Kart 64 and Contra III? Sold!
  • godgod
    edited January 2007
    My dad, who hasn't played a video game since the atari era, is now considering getting a Wii for himself, after about 3 minutes of baseball on Wii Sports.
  • edited January 2007
    Yaay Nintendo! It saddens me that so many people view video games as these cryptic things that only supernerds or lifetime gamers can understand. I think the Wii is a step in the right direction.
  • edited January 2007
    I think the Play Station started that trend; with it's extreme advertising style and games whose concepts were less abstract than the previous norm for games in the industry, it attracted a group less hardcore than your standard gamer. This continued into the time of the PS2 and then with the XBox.

    Edit of: Actually, now that I think of it, the Sega Genesis seemed to have used a more inclusive advertising style before the PSX did, thus attracting many non-supernerds who would become casual gamers.
  • edited January 2007
    But still, I think one of the biggest turn-offs of all consoles, which got bigger with each generation, was the controller and control scheme. Have you ever seen someone new to video games try to play Halo? The dual thumbstick concept just seems so foreign to them.
  • edited January 2007
    I've seen myself try to play Halo, and let me tell you I still don't know how. The Sega Genesis had a very simple button scheme.
  • edited January 2007
    Playing Genesis games sucks with the Wii Remote.
  • edited January 2007
    Then use a wavebird.
  • edited January 2007
    I wasn't suggesting I was stuck without a solution! Just sayin' is all.
  • edited January 2007
    Takeru wrote: »
    Oh man, Mario Kart 64 and Contra III? Sold!

    Contra III? I've been hoping that'd show up on the VC soon. Even Maddox gave it a good review... But I have way too many games to finish right now before I go buy another one.
    I've seen myself try to play Halo, and let me tell you I still don't know how. The Sega Genesis had a very simple button scheme.

    Yeah, I'd been playing games for awhile, but when my brother got a demo disc that had the first SOCOM game on, I couldn't figure out how to play. Never tried again, either.
  • edited February 2007
    If you want a game for supernerds, play something like nethack. It's a whole keyboard full of buttons that do stuff. In fact, any given button probably has 2 or more functions depending on whether you're also pressing, ctrl, alt, or shift. How's that for intimidating control schemes?
  • edited February 2007
    Also of interest is Steel Battalion. The game costs about 150 dollars at its cheapest because it comes with a 40 button, 3 joystick, 3 pedal controller. It's mech piloting at its most complex, and it sounds absolutely amazing. Too bad I never have that much money at one time to buy it.
  • edited February 2007
    I played a game like that in an arcade once. It cost a lot of tokens and was, indeed, very hard.
  • edited February 2007
    I remember I once played an arcade version of the old Atari Star Wars (With the green vector graphics) using a joystick with a button. The whole booth shook and rumbled. It was fun. (And irrelevant to the conversation by the looks of it)
  • edited February 2007
    XoLore wrote: »
    If you want a game for supernerds, play something like nethack. It's a whole keyboard full of buttons that do stuff. In fact, any given button probably has 2 or more functions depending on whether you're also pressing, ctrl, alt, or shift. How's that for intimidating control schemes?

    No thanks. I pretty much hate PC gaming in the first place because of the expansive controls they can put onto a keyboard. I can't remember all that mess.
  • edited February 2007
    Night Lord wrote: »
    I remember I once played an arcade version of the old Atari Star Wars (With the green vector graphics) using a joystick with a button. The whole booth shook and rumbled. It was fun. (And irrelevant to the conversation by the looks of it)

    I'll make it relevant: in Star Wars: Rogue Squadron 3 - Rebel Strike, you can play that game. Since that title was on the GameCube, it can also be played on the Wii, which is backwards-compatible with 'Cube games!
  • edited February 2007
    Ah yes, but does it make your whole room shake whenever you get hit, and tilt in accordance with the control stick movements, and have 3D sound so you hear the TIE Fighters scream past?
  • edited February 2007
    Not so much. But it's good clean fun. I pre-ordered the game and got a standalone disk with the arcade game on it. I never picked up the game, so it's just been a nice $5 game title I play every now and then.
  • edited February 2007
    Mario don't ever post again! You have 1,111 posts! It's awesome!

    Also, I have yet to play with a Wii... Sniff.
  • jcjc
    edited February 2007
    I totally forgot about the Rebel Strike bonus disc. There was a Star Wars arcade machine near my dorm at college. I love that game. I'm going to have to track down a copy of that disc, when I get some money.